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About Locations

There are three starting locations for characters in the Golden Coast module.
Each represents one of the larger settlements where some trade and relative safety can be found.

Soluthina
This Northern City is the closest to the South-Eastern border of Kyr. It is a prosperous place with much fishing, sailing and shipping trade from the nearby islands. It is run by the SeaFolk and SeaElves. Although evil Pirates are always nearby, they are not as serious a problem here as elsewhere.

Grubb
This settlement squats like a bloated insect against the swamplands of the central belt. Famous for its slave trade and illicit business it is a low and dirty town. Anything can be had here, for the right money. Life is cheap and only as secure as can be dictated at the point of a blade.

Karlistane
The most Southern of the settlements, Karlistane is literally at the very bottom corner of the Known continent. Only Farewell Island is more remote and after that there is nothing but water forever - so they say. Karlistane is home of a number of scholars, intellectuals and philosophers. People say it is a place where truth can be found and enlightenment is within reach. It is also the site of more shipwrecks than anywhere else. A strange and haunted place.




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